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Video game sound
In this section you will find my sound work for video games, foley, sound design, FMOD and personal projects.
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PERSONAL PROYECTS (SOON)
videojuegos
Gameplay sounds
Short snippets of gameplay are played and then the events and variables used in fmod are shown.
VIDEOGAMES
SACRAMENTUM
FMOD
It shows in more depth how some of the events work.
Voice-over editing, soundtrack creation and export to FMOD on separate tracks, plus the creation of more than 50 events for managing in-game sounds, reverbs and various effects.
BOT UP
FMOD & SOUNDTRACK & INTERACTIONS
Prototype in-game implementation with soundtrack and enemy interaction
LA TABERNA DE CHOMPO
CURSED PRINCESS
Soundtrack & SFX
In-game soundtrack and sound effects, taking into account the design of the game and what it was intended to convey, using an 8-bit style.
SOUND REDESING
Rediseño
BOT UP
Witchfire sound redesign
Sound redesign of a short clip from Witchfire gameplay
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