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Video game design

In this section you will find only my work in videogame design.

SACRAMENTUM

Documentation

Using google docs and google drive for the creation of specific and general documentation

Documentation

Using google docs and google drive for the creation of specific and general documentation

Level design

Creation of a map on which the necessary assets for the playable map will be implemented.

BOT UP

Mechanics design

Use of figma for the creation of the flow of enemies and their interactions. 

Controls

 

Use of figma for the assignment of controls

LA TABERNA DE CHOMPO

LA TABERNA DE CHOMPO

Game design

Distribution of the interactive elements within each restaurant (juice machine, kitchen, bar...) in conjunction with the art team.

Game Design Document

A small part of the GDD

Game Design Document

A small part of the GDD

CURSED PRINCESS

CURSED PRINCESS

Game design

Short explanation of the game flow and presentation of mechanics

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