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Sacramentum

ROL

Designer responsible for mechanics creation and iteration, reference research, level design, documentation and testing. 

On the sound side, responsible for the creation of the FMOD project and its implementation in the engine, the creation of the soundtrack and sound effects, including foley and dubbing editing. Maintaining a design perspective throughout the creation process.

DESCRIPTION

In this survival action game, you must use your demonic powers to defeat the monks who want to invoke God and destroy the world.

PROYECT

SACRAMENTUM

DEVELOPMENT

2023/Now- Universidad de Diseño y Tecnología

GENRE

Action and survival

Teaser

 

FMOD & Gameplay

 

DOCUMENTATION

 

Sound of death animations

LEVEL DESIGN

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