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Sacramentum
ROL
Designer responsible for mechanics creation and iteration, reference research, level design, documentation and testing.
On the sound side, responsible for the creation of the FMOD project and its implementation in the engine, the creation of the soundtrack and sound effects, including foley and dubbing editing. Maintaining a design perspective throughout the creation process.
DESCRIPTION
In this survival action game, you must use your demonic powers to defeat the monks who want to invoke God and destroy the world.
PROYECT
SACRAMENTUM
DEVELOPMENT
2023/Now- Universidad de Diseño y Tecnología
GENRE
Action and survival

Teaser
FMOD & Gameplay
DOCUMENTATION
Sound of death animations
LEVEL DESIGN
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